Numerous performance optimizations to improve game launch speed, save game load time, and CPU use while playing.Improved New Game dialogs, with enhanced and streamlined plugin management.New "Motion Interpolation" option to make the game even smoother.Extended zoom: up to 5x in replays and when observing (requires DX11/OpenGL).New hosting option to display narrations and cutscenes during cooperative multiplayer.New "Rehost" and "Restart" buttons in the multiplayer quit/pause dialog for the host.New game type: "King of the Map" which uses territories flags and weighted king of the hill scoring based on number of flags held.HiDPI support and a new expanded interface.Ability to join co-operative games while they're in progress.Here's a taste of the new features you can expect in Myth II 1.8.3: It's now playable on all current hardware and boasts some exciting new features that have hardly affected the system requirements. With development now the responsibility of the community, Project Magma have brought Myth up to date. However, with today's standards in hardware, the game has grown somewhat dated. Originally released by Bungie in 1997, Myth defined a completely new genre. You can do that on the Gate of Storms Website. If you'd like to be able to have a custom name no one can use, keep track of your games, or post in the metaserver forums you'll need to register for an account. If you are having problems entering Gate of Storms, read this page. For GoS, your login is your player name so type any login that is not registered and leave the password blank. So just open the Multiplayer Game menu, click "Server", pick Gate of Storms, choose your login name, team and colors, then click on the Login button without entering a password. You're actually already set up to play on Gate of Storms as a guest user, without having to register. Once you've had a taste of the carnage on offer, you'll want to try your hand online. To get started with your first experience of Myth, download the free Myth II 1.8.3 Demo and fire up a new single player game. You can get involved too with the bundled mapmaking tools and community-run servers currently in operation. The faithful fan community that has sprung up around the game as a result, has produced an incredible array of 3rd party maps and add-ons that have further extended the life of the series. You can also play Myth online, both cooperatively and competitively. The wild lands and immersive history of Myth-influenced heavily by mythology and literature-provide an exquisite setting for the desperate battle to defeat Soulblighter's dark minions, and secure the fate of the world. Set against the backdrop of an ancient cyclical struggle, Myth II tracks the progress of the forces of light in an epic crusade for survival. Your success or failure will be dictated by clear planning, an understanding of the terrain and an ability to mobilise your troops effectively brute force alone will likely get you killed. Thanks to a realistic physics engine and meticulous unit balance, gameplay is highly varied and flexible. Myth is a real time tactical game based on squad and unit management rather than resource gathering and expansion. Please contact us if you would like special flair, to change your existing flair, or if you have questions about promoting your game. Notice: We assign "developer" flair to users that are promoting their own game. A sub-reddit for discussion of RTS games and news.
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